Chris Atallah


PocketShip: Nomad [Featured]

Project Type: Global Game Jam – Made in 48 hours

My Role: C# Programmer and Unity Developer

Platform: Unity and C#

This game was created in 48 hours by a team of 3 people (including myself) for Gobal Game Jam 2012.

A top down shooter featuring infinite (procedurally generated) space and different types of randomized enemies.

PocketShip: Nomad was awarded honorable mention for best overall game and best graphics at the Carleton U location of Global Game Jam 2012.

Play PocketShip: Nomad! (Requires Unity Web Player)